{{description>Pool Manager for Unity objects, offering auto creation, item constraints, debug mode, and general settings for efficient management of object pools.}} ======Pool Manager====== Manages pools of Unity objects. Such pools are: [[documentation:components:componentpool|]] or [[documentation:components:prefabpool|]] ===== Reference ===== ====Auto Create Pools==== Whether pools should be automatically created when requested but not found ====Default Settings==== The default settings of automatically created pools ====General==== ==Auto Create Items== Automatically create items when an item is requested and none is available ==Auto Enable/Disable Items== Automatically disable objects when entering the pool and enable them when leaving it ==Debug mode== Log operations and show pooled objects in the hierarchy ====Item Count Constraints==== ==Minimum Count== Minimum number of items in the pool ==Maximum Count== Maximum number of items in the pool ==Adjustment Interval== Number of seconds between item count adjustments. If 0, adjustments are instantaneous. ==Initialize Constrained== Initialize the pool with its item count already within the constraints