{{description>Feed a Unity Line Renderer with path data for real-time visualization in the Curvy Generator.}}
====== Create Path Line Renderer ======
This component is used in example scene(s) such as:
20_CGPaths.
Feeds a [[https://docs.unity3d.com/Manual/class-LineRenderer.html|Line Renderer]] component with the positions from a [[..:datatypes#Path|Path]]. The path points are copied into the Line Renderer each time the generator refreshes.
A **LineRenderer** will be attached to the same GameObject as the Curvy Generator.
The module automatically disables **Use World Space** on the Line Renderer, since path points are in local space.
===== Slots =====
==== Inputs ====
^ Name ^ Type ^ Description ^
| Path | [[..:datatypes#Path|Path]] | The path whose points are sent to the Line Renderer |
===== Settings =====
This module has no custom settings. Configure the Line Renderer's appearance (material, color, width, etc.) directly in Unity's Inspector on the Line Renderer component.