{{description>Feed a Unity Line Renderer with path data for real-time visualization in the Curvy Generator.}} ====== Create Path Line Renderer ====== This component is used in example scene(s) such as: 20_CGPaths. Feeds a [[https://docs.unity3d.com/Manual/class-LineRenderer.html|Line Renderer]] component with the positions from a [[..:datatypes#Path|Path]]. The path points are copied into the Line Renderer each time the generator refreshes. A **LineRenderer** will be attached to the same GameObject as the Curvy Generator. The module automatically disables **Use World Space** on the Line Renderer, since path points are in local space. ===== Slots ===== ==== Inputs ==== ^ Name ^ Type ^ Description ^ | Path | [[..:datatypes#Path|Path]] | The path whose points are sent to the Line Renderer | ===== Settings ===== This module has no custom settings. Configure the Line Renderer's appearance (material, color, width, etc.) directly in Unity's Inspector on the Line Renderer component.