Resources

In the context of Curvy Generator, Resources are references to GameObjects that hold the resource data. There are two main resource types:

Curvy Generator differentiates between managed and unmanaged resources:

Managed resources

These resources are child objects of a Curvy Generator and needs to be created by a module. When creating a template, they will be stored inside the template and references to it will be saved.

Unmanaged resources

These resources are user created and usually outside the Curvy Generator hierarchy. When creating a template, they won't get copied and references to them will be reset to null.