Conform Path
Conform a path onto colliders by casting rays
Slots
Input
- Path
Output
- Path
Reference
Direction
The direction to raycast in
Max Distance
The maximum raycast distance
Offset
Defines an offset shift along the raycast direction.
This can be used to make a path float above objects or counter visible mesh seams
Warp
If enabled, the entire path is moved to the nearest possible distance. If disabled, each path point is moved individually
Layer Mask
The layers to raycast against