Create GameObject

Create Mesh

This module uses one or more GameObjects and clones them by using the provided spots.

Input

  • GameObject[] - array of GameObjects
  • Spots - spots to use for placement
Make Static

If enabled, GameObjects will have the Static flag set

Layer

The layer to use

Apply Layer On Children

Whether Layer should be applied only on the root of a created game object, or it should be applied on its whole hierarchy