Create GameObject

This component is used in example scene(s) such as:

22_CGClonePrefabs, 28_AsteroidBelt.

Clones one or more GameObjects or Prefabs and places them at the positions defined by the input Spots.

Name Type Description
GameObject[] Array of GameObject The GameObjects or Prefabs to clone
Spots Spots Placement locations and orientations for the clones

Options applied to all created GameObjects.

Make Static

When enabled, all created GameObjects are flagged as Static.

Layer

The layer assigned to all created GameObjects.

Apply Layer On Children

When enabled, the Layer setting is also applied to all child objects of each created GameObject.

Options for saving created GameObjects outside the generator.

Save To Scene

Creates a copy of the generated GameObject(s) outside the generator hierarchy, as standalone scene objects.