Create GameObject
This module uses one or more GameObjects and clones them by using the provided spots.
Slots
Input
- GameObject[] - array of GameObjects
- Spots - spots to use for placement
Reference
General
Make Static
If enabled, GameObjects will have the Static flag set
Layer
The layer to use
Apply Layer On Children
Whether Layer should be applied only on the root of a created game object, or it should be applied on its whole hierarchy
Export
Save To Scene
Creates a GameObject, outside of the generator, containing a copy of the generated GameObject(s)