Input Spline Shape
Creates a Shape from a Curvy Spline
Slots
Output
- Shape
Reference
General
Use Cache
Makes this module use the cached approximations of the spline's positions and tangents
Use Global Space
Whether to use local or global coordinates of the input spline's control points.
Shape
You can either assign a spline from the scene or create a managed spline resource. In that case the Shapes inspector can be accessed right from the module.
Note that a Shape by definition is 2D on the X/Y plane only!
Range
Lets you define what parts of the source spline are used by subsequent modules. For example, if you set Range from CP0001 to CP0002 of a spline, only that segment is used from the source. If a subsequent module like Shape Extrusion uses a length of 1 then, the segment formed by CP0001 will be used instead of the whole spline.
Start CP
Defines the starting Control Point. If the source spline is closed and no End CP is set, this results in a “shift”, i.e. the choosen CP will act as the beginning of the spline.
End CP
Defines the end Control Point.