Templates
Templates let you save part of a graph and reuse it in other generators. They are Unity prefabs with extra logic to handle resources correctly.
Creating a Template
- Select one or more modules in the graph.
- Click Save Template (floppy-disk icon) in the toolbar.
- Enter a name and description, then save.
Templates are saved under the path defined in Customization Root Path.
What Gets Saved
- All selected modules and the links between them.
- Managed Input Resources (e.g. managed splines).
Using a Template
- Right-click on an empty area of the graph canvas.
- Choose a template from the Add Template sub-menu.
Deleting a Template
To delete a template, just delete the template prefab.