User Manual
Welcome to the Curvy Splines user manual!
In here, you will find documentation for every Component that is part of Curvy Splines, in addition to pages about general concepts. Please keep in mind that you can access the documentation of each component directly from the inspector by clicking on the ? icon at the top right corner of the inspector. Also, Curvy Splines comes with example scenes showcasing the usage of most Components.
Table of contents
- Tutorials - Short tutorial videos to get you started
- Glossary - Terms used and their definition
- Toolbar - Reference of the Curvy Splines toolbar and menus it opens, such as the Import/Export window
- Splines - Working with Spline curves
- Shapes - Working with Shape templates
- Controllers - Ready-made scripts to connect your GameObjects to Curvy Splines data
- Curvy Generator - Enjoy a new level of spline related processing
- Performance Tips - How to use Curvy Splines efficiently
- Extending Curvy Splines - How to customize and extend Curvy Splines via code
- PlayMaker Addon - The Curvy Splines addon for PlayMaker
- Converter For Unity Splines - Convert between Curvy and Unity splines.
UI Guidelines
Curvy Splines' UI guidelines keep as close to the Unity standard as possible. In short:
- Object settings are handled in the inspector window
- General settings and operations are accessible from the Toolbar in the Scene View
- Hide options that don't apply (e.g. if you have a bezier spline, you won't see TCB options in the inspector)
- Keyboard shortcuts for common operations