22_CGClonePrefabs, 28_AsteroidBelt.
Clones one or more GameObjects or Prefabs and places them at the positions defined by the input Spots.
| Name | Type | Description |
|---|---|---|
| GameObject[] | Array of GameObject | The GameObjects or Prefabs to clone |
| Spots | Spots | Placement locations and orientations for the clones |
Options applied to all created GameObjects.
When enabled, all created GameObjects are flagged as Static.
The layer assigned to all created GameObjects.
When enabled, the Layer setting is also applied to all child objects of each created GameObject.
Options for saving created GameObjects outside the generator.
Creates a copy of the generated GameObject(s) outside the generator hierarchy, as standalone scene objects.