Editor Preferences
Default Spline Type
Determines the spline type to use by default when creating new splines
Snap Value Precision
If enabled, float values for various inspectors are rounded
Customization Root Path
Determines the project path various wizards use to store created scripts
Scene View Resolution
Resolution of SceneView curve drawing. The higher the value, the higher the curve's approximation. If you have very much splines in a scene, lowering this value might speed up SceneView rendering.
Hide _CurvyGlobal_
If enabled, the _CurvyGlobal_ GameObject will be hidden in the hierarchy
Editor
Spline Color
Default gizmo color of splines. To set a spline's color individually, see Color
Spline Selection Color
Default gizmo color of selected splines. To set a spline's color individually, see Spline Color
Control Point Size
Size of Control Points gizmo
Orientation Length
Size of orientation gizmo
Orientation Color
Color of orientation gizmo
Use tiny 2D handles
If enabled and the spline has Restrict To 2D enabled, dots are shown instead of default move handles
Default Spline Layer
The layer to use for new Splines and Control Points
UI
Show Global Toolbar
If enabled, the toolbar is always visible in the SceneView. Otherwise it's only shown when Curvy related GameObjects are selected
Toolbar Labels
How to display toolbar buttons:
- Text - only labels is shown
- Icons - only icons are shown
- Full - both icons and labels are shown
Toolbar Orientation
Determines the side the toolbar is shown
Shortcuts
Enables you to define or redefine keyboard shortcuts for various operations