Create GameObject
This component is used in example scene(s) such as:
22_CGClonePrefabs, 28_AsteroidBelt.
Clones one or more GameObjects or Prefabs and places them at the positions defined by the input Spots.
Slots
Inputs
| Name | Type | Description |
|---|---|---|
| GameObject[] | Array of GameObject | The GameObjects or Prefabs to clone |
| Spots | Spots | Placement locations and orientations for the clones |
Settings
General
Options applied to all created GameObjects.
Make Static
When enabled, all created GameObjects are flagged as Static.
Layer
The layer assigned to all created GameObjects.
Apply Layer On Children
When enabled, the Layer setting is also applied to all child objects of each created GameObject.
Export
Options for saving created GameObjects outside the generator.
Save To Scene
Creates a copy of the generated GameObject(s) outside the generator hierarchy, as standalone scene objects.