Input Transform Spots
Creates a collection of Spots that follow scene transforms. Each spot mirrors the position, rotation, and scale of a Unity Transform, i.e. when the Transform moves, the spot updates automatically.
For spots with fixed, manually entered values, see Input Spots.
Slots
Outputs
| Name | Type | Description |
|---|---|---|
| Spots | Spots | Spots driven by scene transforms |
Settings
Transform Spots
An array of spot entries. Each entry defines:
Index
Which item from the target object list this spot refers to (0 = first item, 1 = second, etc.).
Transform
The Unity Transform from which position, rotation, and scale are copied.